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AI Insights · Timothy · January 2023

Top 5 Idler Games in Slovakia in Q4 2022: Performance Overview

In Q4 2022, the top 5 idler games in Slovakia showed varied trends in weekly downloads, revenue, and active users, with some games peaking and others declining.

Top 5 Idler Games in Slovakia in Q4 2022: Performance Overview

During the fourth quarter of 2022, the top 5 idler games on a unified platform in Slovakia demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at their performance metrics:

Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced fluctuations in weekly revenue, peaking at approximately $2.4K in the last week of October. Downloads surged to over 1K during the same period, while active users reached a high of 2.7K. However, both downloads and active users saw a decline towards the end of the quarter, with active users dropping to around 1.2K in early December before slightly recovering to 1.7K by the end of December.

Idle Lumber Empire - Wood Game, also from AppQuantum Publishing Ltd, saw a steady decline in weekly revenue, starting at around $1K in late September and ending at just under $800 by the end of December. Downloads peaked at 1.4K at the start of the quarter but dropped significantly to around 579 by the end. Active user numbers followed a similar trend, peaking at 3.5K in late September and declining to around 1.4K by the end of December.

Idle Miner Tycoon: Money Games from Kolibri Games GmbH showed relatively stable weekly revenue, hovering around $300 to $400 throughout the quarter. Downloads, however, saw a decline from 763 in late September to a low of 241 in early December, before slightly recovering to 498 by the end of the quarter. Active users started at around 7.7K in late September, declining to 4.9K in early December, and then rebounding to 6K by the end of December.

The Office: Somehow We Manage from Eastside Games had a minimal presence in Slovakia, with weekly revenue peaking at $406 in mid-October but dropping to as low as $8 by the end of December. Downloads were negligible, and active users were almost non-existent, with a peak of only 31 users at the start of the quarter.

My Little Universe from SayGames LTD showed a moderate performance with weekly revenue peaking at $242 in mid-October. Downloads were relatively stable, peaking at 818 in early October but dropping to around 257 by the end of December. Active users saw a peak of 2.7K at the start of the quarter, then declined to around 1.2K by early December, with a slight increase to 1.3K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023